package org.zdc.pivot.wtk;

class Mouse 
{
	private static var buttons:Int = 0;
    private static var capturer:Component = null;
	
	public static function getButtons():Int {
		return buttons;
	}
	
	public static function setButtons(buttons:Int):Void {
		Mouse.buttons = buttons;
	}
	
	public static function isPressed(button:MouseButton):Bool {
		return false;
	}
	
	public function getButtonCount():Int {
		return 0;
	}
	
	public static function setCursor(cursor:Cursor):Void {
		
	}
}



